Skull Smash in Classic 2.7 and Classic 5.0
Skull Smash is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Skull Smash
Lv 1ActiveMagical
Blinds targets within the area of effect and decreases their physical defence.
Classic 2.7
Effect
- Physical defence
- -50%
- Magic resist
- -50%
Classic 5.0Open entry
Skull Smash
ActiveMagical
- Range
- 16 m
Blinds targets within the area of effect and decreases their physical defence.
Classic 5.0