Sleep II in Classic 2.7 and Classic 5.0
Sleep II is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Sleep II
Lv 2ActiveMagical
Classic 2.7
Effect
- Water resistance
- +600
- Wind resistance
- +600
- Fire resistance
- +600
- Earth resistance
- +600
Classic 5.0Open entry
Sleep II
ActiveMagical
- Cast time
- 2 s
- Cooldown
- 15 s
- Range
- 25 m
- Cost
- 334 MP
Forces a target within 25m to fall asleep for 20s sec. and increases its All Elemental Defences. If the target is a player character, the duration is reduced.
Classic 5.0