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Spirit Burn-to-Ashes II Water in Classic 2.7 and Classic 5.0

Spirit Burn-to-Ashes II Water changes from AION Classic 2.7 to Classic 5.0: Name Spirit Burn-to-Ashes II Water to Command: Burn-to-Ashes II Water.

First era
Second era

Different facts

FactClassic 2.7Classic 5.0
NameSpirit Burn-to-Ashes II WaterCommand: Burn-to-Ashes II Water
Classic 2.7Open entry

Spirit Burn-to-Ashes II Water

Lv 1ActiveMagical
Classic 2.7
Classic 5.0Open entry

Command: Burn-to-Ashes II Water

ActiveMagical
Range
2 m

The spirit consumes 40% of its HP to deal magical water damage to up to 6 enemies within 15m of the spirit, and deals an additional 507 damage if the target is an Asmodian or a Balaur.

Classic 5.0