Spirit Burn-to-Ashes III Water in Classic 2.7 and Classic 5.0
Spirit Burn-to-Ashes III Water changes from AION Classic 2.7 to Classic 5.0: Name Spirit Burn-to-Ashes III Water to Command: Burn-to-Ashes III Water.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Name | Spirit Burn-to-Ashes III Water | Command: Burn-to-Ashes III Water |
Classic 2.7Open entry
Spirit Burn-to-Ashes III Water
Lv 1ActiveMagical
Classic 2.7
Classic 5.0Open entry
Command: Burn-to-Ashes III Water
ActiveMagical
- Range
- 2 m
The spirit consumes 40% of its HP to deal magical water damage to up to 6 enemies within 15m of the spirit, and deals an additional 672 damage if the target is an Asmodian or a Balaur.
Classic 5.0