Spirit Defense Position III in Classic 2.7 and Classic 5.0
Spirit Defense Position III changes from AION Classic 2.7 to Classic 5.0: Name Spirit Defense Position III to Spirit Defence Position III.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Name | Spirit Defense Position III | Spirit Defence Position III |
Classic 2.7Open entry
Spirit Defense Position III
Lv 3ActiveMagical
Classic 2.7
Classic 5.0Open entry
Spirit Defence Position III
ActiveMagical
- Cooldown
- 8 s
- Range
- 15 m
Commands the spirit to use its attack skill. Spirits have skills that boost their resist magic.
Water Spirit: Increases Physical and Resist Magics (weak)
Wind Spirit: Increases Physical and Resist Magics and Evasion (strong)
Earth Spirit: Increases Physical and Resist Magics (strong)
Fire Spirit: Increases Physical and Resist Magics (weak)
Classic 5.0