Spirit Detonation Claw I in Classic 2.7 and Classic 5.0
Spirit Detonation Claw I is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Spirit Detonation Claw I
Lv 1ActiveMagical
Commands the spirit to use its attack skill. Each spirit has an element-specific strike skill.
Water Spirit: Magical Water Strike
Wind Spirit: Wind Damage
Earth Spirit: Earth Damage
Fire Spirit: Fire Damage
Magma Spirit: Fire Damage
Tempest Spirit: Magical Wind Strike
Spirit King: Fire Damage, extra hit against NPCs
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 40 | 1 |
Taught by
| Item | Skill level |
|---|---|
Classic 5.0Open entry
Spirit Detonation Claw I
Lv 1ActiveMagical
- Cast time
- 1.5 s
- Cooldown
- 24 s
- Range
- 25 m
- Cost
- 103 MP
Commands the spirit to use its attack skill. Each spirit has an element-specific strike skill.
Water Spirit: Magical Water Strike
Wind Spirit: Wind Damage
Earth Spirit: Earth Damage
Fire Spirit: Fire Damage
Magma Spirit: Fire Damage
Tempest Spirit: Magical Wind Strike
Spirit King: Fire Damage, extra hit against NPCs
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 40 | 1 |
Taught by
| Item | Skill level |
|---|---|