Spirit Explosion II Water in Classic 2.7 and Classic 5.0
Spirit Explosion II Water is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Spirit Explosion II Water
Lv 1ActiveMagical
Classic 2.7
Classic 5.0Open entry
Spirit Explosion II Water
ActiveMagical
- Range
- 2 m
The spirit consumes 40% of its HP to deal magical water damage to up to 6 enemies within 15m of the spirit, and deals an additional 507 damage if the target is an Elyos or a Balaur.
Classic 5.0