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Spirit Flow I in Classic 2.7 and Classic 5.0

Spirit Flow I is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Spirit Flow I

Lv 1ActiveMagical

Commands the spirit to use its attack skill, consuming its HP. Each spirit has an element-specific skill that damages an area of effect. It deals an additional damage if the target is an Asmodian or a Balaur.

Water Spirit: Water Damage

Wind Spirit: Wind Damage

Earth Spirit: Earth Damage

Fire Spirit: Fire Damage

Tempest Spirit: Water Damage

Magma Spirit: Earth Damage

Spirit King: earth damage, additional hit against NPCs

Classic 2.7

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterElyos501

Taught by

ItemSkill level
Spirit Flow ISkillbook, Spiritmaster, Lv 50
Classic 5.0Open entry

Spirit Flow I

Lv 1ActiveMagical
Cast time
2 s
Cooldown
180 s
Range
25 m
Cost
440 MP

Commands the spirit to use its attack skill, consuming its HP. Each spirit has an element-specific skill that damages an area of effect. It deals an additional damage if the target is an Asmodian or a Balaur.

Water Spirit: Water Damage

Wind Spirit: Wind Damage

Earth Spirit: Earth Damage

Fire Spirit: Fire Damage

Tempest Spirit: Water Damage

Magma Spirit: Earth Damage

Spirit King: earth damage, additional hit against NPCs

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterLearned automaticallyElyos401

Taught by

ItemSkill level
Spirit Flow ISpiritmaster (Skill Book)
[Event] Spirit Flow ISpiritmaster (Skill Book)