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Spirit Ruinous Offensive I in Classic 2.7 and Classic 5.0

Spirit Ruinous Offensive I changes from AION Classic 2.7 to Classic 5.0: Name Spirit Ruinous Offensive I to Command: Ruinous Offensive I.

First era
Second era

Different facts

FactClassic 2.7Classic 5.0
NameSpirit Ruinous Offensive ICommand: Ruinous Offensive I
Classic 2.7Open entry

Spirit Ruinous Offensive I

Lv 1ActiveMagical
Classic 2.7

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions501

Taught by

ItemSkill level
Spirit Ruinous Offensive IStigma1
Classic 5.0Open entry

Command: Ruinous Offensive I

Lv 1ActiveMagical
Cast time
0.8 s
Cooldown
60 s
Range
15 m
Cost
200 MP

Commands the spirit to use its attack skill. Each spirit has an element-specific strike skill.

Water Spirit: Magical Water Strike

Wind Spirit: Sustainable Magical Wind Strike

Earth Spirit: Magical Earth Strike, Reduced Movement Speed

Fire Spirit: Magical Fire Strike

Magma Spirit: Fire Damage

Tempest Spirit: Sustainable Magical Wind Strike

Spirit King: ongoing fire damage and an additional hit against NPCs.

Stigma Skill

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions451

Taught by

ItemSkill level
Command: Ruinous Offensive I/ISpiritmaster (Stigma)1