Spirit Ruinous Offensive I in Classic 2.7 and Classic 5.0
Spirit Ruinous Offensive I changes from AION Classic 2.7 to Classic 5.0: Name Spirit Ruinous Offensive I to Command: Ruinous Offensive I.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Name | Spirit Ruinous Offensive I | Command: Ruinous Offensive I |
Classic 2.7Open entry
Spirit Ruinous Offensive I
Lv 1ActiveMagical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 50 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 |
Classic 5.0Open entry
Command: Ruinous Offensive I
Lv 1ActiveMagical
- Cast time
- 0.8 s
- Cooldown
- 60 s
- Range
- 15 m
- Cost
- 200 MP
Commands the spirit to use its attack skill. Each spirit has an element-specific strike skill.
Water Spirit: Magical Water Strike
Wind Spirit: Sustainable Magical Wind Strike
Earth Spirit: Magical Earth Strike, Reduced Movement Speed
Fire Spirit: Magical Fire Strike
Magma Spirit: Fire Damage
Tempest Spirit: Sustainable Magical Wind Strike
Spirit King: ongoing fire damage and an additional hit against NPCs.
Stigma Skill
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 |