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Spirit Self Destruct I in Classic 2.7 and Classic 5.0

Spirit Self Destruct I is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Spirit Self Destruct I

Lv 1ActiveMagical

Commands the spirit to use its attack skill. Each type of spirit has an element-specific ranged attack with a chance to produce additional effects.

Water Spirit: Reduces Resist Magic

Wind Spirit: Reduces Movement Speed

Earth Spirit: Reduces Physical Defence

Fire Spirit: Reduces Physical Attack Power

Classic 2.7
Classic 5.0Open entry

Spirit Self Destruct I

ActiveMagical
Cast time
1 s
Cooldown
30 s
Range
15 m

Commands the spirit to use its attack skill. Each type of spirit has an element-specific ranged attack with a chance to produce additional effects.

Water Spirit: Reduces Resist Magic

Wind Spirit: Reduces Movement Speed

Earth Spirit: Reduces Physical Defence

Fire Spirit: Reduces Physical Attack Power

Classic 5.0