Spirit Threat I in Classic 2.7 and Classic 5.0
Spirit Threat I is unchanged between AION Classic 2.7 and Classic 5.0.
Spirit Threat I
Commands the spirit to use its attack skill. Each spirit has a skill that provokes the target.
Water Spirit: Increases Enmity (weak)
Wind Spirit: Increases Enmity (weak)
Earth Spirit: Increases Enmity (medium)
Fire Spirit: Increases Enmity (strong)
Magma Spirit: Increases Enmity (strong)
Tempest Spirit: Increases Enmity (strong)
Spirit King: Increases Enmity (strong)
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 13–21 | 1–9 |
Taught by
| Item | Skill level |
|---|---|
Spirit Threat I
- Cast time
- 0.6 s
- Cooldown
- 15 s
- Range
- 25 m
- Cost
- 20 MP
Commands the spirit to use its attack skill. Each spirit has a skill that provokes the target.
Water Spirit: Increases Enmity (weak)
Wind Spirit: Increases Enmity (weak)
Earth Spirit: Increases Enmity (medium)
Fire Spirit: Increases Enmity (strong)
Magma Spirit: Increases Enmity (strong)
Tempest Spirit: Increases Enmity (strong)
Spirit King: Increases Enmity (strong)
- Level
- Learned at several levels
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 13–21 | 1–9 |
| Spiritmaster | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|