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Successive Smash in Classic 2.7 and Classic 5.0

Successive Smash is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Successive Smash

Lv 1ActiveMagical

Further weakens the target's physical defence as if the target were struck again.

Classic 2.7

Effect

Physical defence
-30%
Classic 5.0Open entry

Successive Smash

ActiveMagical
Cast time
2 s
Range
2 m

Further weakens the target's physical defence as if the target were struck again.

Classic 5.0