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Transference I in Classic 2.7 and Classic 5.0

Transference I is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Transference I

Lv 1ActiveMagical
Classic 2.7

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions401

Taught by

ItemSkill level
Transference IStigma1
Classic 5.0Open entry

Transference I

Lv 1ActiveMagical
Cast time
1 s
Cooldown
120 s
Range
1 m
Cost
120 MP

Increases MP by 3500 for you and all group members within 25m of you. All Elemental Defences is increased by 200 for 1m.

Stigma Skill

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions11

Taught by

ItemSkill level
Transference I/IIISpiritmaster (Stigma)1
Transference I/IIISpiritmaster (Stigma)1