Transference II in Classic 2.7 and Classic 5.0
Transference II changes from AION Classic 2.7 to Classic 5.0: Level 2 to 1.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Level | 2 | 1 |
Classic 2.7Open entry
Transference II
Lv 2ActiveMagical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 52 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 |
Classic 5.0Open entry
Transference II
Lv 1ActiveMagical
- Cast time
- 1 s
- Cooldown
- 120 s
- Range
- 1 m
- Cost
- 150 MP
Increases MP by 4000 for you and all group members within 25m of you. All Elemental Defences is increased by 200 for 1m.
Stigma Skill
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 1 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 | |
| 1 |