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Transference II in Classic 2.7 and Classic 5.0

Transference II changes from AION Classic 2.7 to Classic 5.0: Level 2 to 1.

First era
Second era

Different facts

FactClassic 2.7Classic 5.0
Level21
Classic 2.7Open entry

Transference II

Lv 2ActiveMagical
Classic 2.7

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions521

Taught by

ItemSkill level
Transference IIStigma1
Classic 5.0Open entry

Transference II

Lv 1ActiveMagical
Cast time
1 s
Cooldown
120 s
Range
1 m
Cost
150 MP

Increases MP by 4000 for you and all group members within 25m of you. All Elemental Defences is increased by 200 for 1m.

Stigma Skill

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions11

Taught by

ItemSkill level
Transference II/IIISpiritmaster (Stigma)1
Transference II/IIISpiritmaster (Stigma)1