Captured Skurv in Classic 2.7 and Retail 4.9
Captured Skurv is unchanged between AION Classic 2.7 and Retail 4.9.
First era
Second era
Classic 2.7Open entry
Captured Skurv
Lv 11Asmodian
- HP
- 112
- Experience
- 161
- Main-hand attack
- 82
- Main-hand accuracy
- 377
- Physical defence
- 300
- Magic resist
- 377
- Power
- 64
- Evasion
- 377
- Accuracy
- 245
- Walk speed
- 0.6 m/s
- Run speed
- 7 m/s
- Combat run speed
- 5 m/s
Classic 2.7
Retail 4.9Open entry
Captured Skurv
Lv 11Asmodian
- HP
- 1,465
- Experience
- 1,115
- Main-hand attack
- 82
- Main-hand accuracy
- 377
- Physical defence
- 300
- Magic resist
- 377
- Power
- 64
- Evasion
- 377
- Accuracy
- 245
Retail 4.9