Burning Agrint in Classic 2.7 and Retail 4.9
Burning Agrint is unchanged between AION Classic 2.7 and Retail 4.9.
First era
Second era
Classic 2.7Open entry
Burning Agrint
Lv 48Magicalmonster
- HP
- 10,865
- Experience
- 32,757
- Main-hand attack
- 485
- Main-hand accuracy
- 1,080
- Physical defence
- 1,040
- Magic resist
- 1,080
- Power
- 356
- Evasion
- 1,080
- Accuracy
- 1,136
- Walk speed
- 0.5 m/s
- Run speed
- 7 m/s
- Combat run speed
- 5.5 m/s
Classic 2.7
Retail 4.9Open entry
Burning Agrint
Lv 48Magicalmonster
- HP
- 10,865
- Experience
- 4,811
- Main-hand attack
- 485
- Main-hand accuracy
- 1,080
- Physical defence
- 1,040
- Magic resist
- 1,080
- Power
- 356
- Evasion
- 1,080
- Accuracy
- 1,136
Retail 4.9