Insane Guard in Classic 2.7 and Retail 4.9
Insane Guard is unchanged between AION Classic 2.7 and Retail 4.9.
First era
Second era
Classic 2.7Open entry
Insane Guard
Lv 40KrallElite
- HP
- 66,633
- Experience
- 206,562
- Main-hand attack
- 787
- Main-hand accuracy
- 928
- Physical defence
- 880
- Magic resist
- 928
- Power
- 660
- Evasion
- 928
- Accuracy
- 1,104
- Walk speed
- 2 m/s
- Run speed
- 7.6 m/s
- Combat run speed
- 5.5 m/s
Classic 2.7
Retail 4.9Open entry
Insane Guard
Lv 40Krall
- HP
- 11,743
- Experience
- 4,011
- Main-hand attack
- 524
- Main-hand accuracy
- 928
- Physical defence
- 880
- Magic resist
- 928
- Power
- 539
- Evasion
- 928
- Accuracy
- 1,104
Retail 4.9