Creating a Monster in Classic 2.7 and Retail 4.9
Creating a Monster changes from AION Classic 2.7 to Retail 4.9: Level 37 to 35.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 4.9 |
|---|---|---|
| Level | 37 | 35 |
Classic 2.7Open entry
Creating a Monster
Lv 37Elyos
Classic 2.7
Objectives
Bring
| Item | Count |
|---|---|
| 1 |
Requirements
- Complete first
- Lepharist Poison Research
- Sharing
- Cannot be shared
- Abandoning
- Cannot be abandoned
Rewards
- Experience
- 8,693,982
- Kinah
- 281,100
- Title
- Name unavailable
| Item | Count |
|---|---|
| 2 |
Choose one
| Item | Count |
|---|---|
| 1 | |
| 1 | |
| 1 | |
| 1 |
Retail 4.9Open entry
Creating a Monster
Lv 35Elyos
Retail 4.9
Objectives
Bring
| Item | Count |
|---|---|
| 1 |
Requirements
- Complete first
- Lepharist Poison Research
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard
Rewards
- Experience
- 2,220,132
| Item | Count |
|---|---|
| 2 |
Choose one
| Item | Count |
|---|---|
| 1 | |
| 1 | |
| 1 | |
| 1 |