Glowing Mushroom in Classic 2.7 and Retail 4.9
Glowing Mushroom changes from AION Classic 2.7 to Retail 4.9: Level 15 to 13.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 4.9 |
|---|---|---|
| Level | 15 | 13 |
Classic 2.7Open entry
Glowing Mushroom
Lv 15Asmodian
Classic 2.7
Objectives
Bring
| Item | Count |
|---|---|
| 5 |
Rewards
- Experience
- 25,800
- Kinah
- 12,420
Quest drops
| NPC | Item | Chance |
|---|---|---|
| Sprigg Outlaw | 70.00%Share of this group’s roll that yields the item. | |
| Sprigg Outlaw | 70.00%Share of this group’s roll that yields the item. |
Retail 4.9Open entry
Glowing Mushroom
Lv 13Asmodian
Retail 4.9
Objectives
Bring
| Item | Count |
|---|---|
| 5 |
Requirements
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider
Rewards
- Experience
- 19,350
- Kinah
- 6,210
| Item | Count |
|---|---|
| 1 |
Quest drops
| NPC | Item | Chance |
|---|---|---|
| Sprigg Outlaw | 80.00%Share of this group’s roll that yields the item. | |
| Sprigg Outlaw | 80.00%Share of this group’s roll that yields the item. |