[Group] Heal Me, Kill Me in Classic 2.7 and Retail 4.9
[Group] Heal Me, Kill Me changes from AION Classic 2.7 to Retail 4.9: Name [Group] Heal Me, Kill Me to [Group] Heal Me Kill Me.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 4.9 |
|---|---|---|
| Name | [Group] Heal Me, Kill Me | [Group] Heal Me Kill Me |
Classic 2.7Open entry
[Group] Heal Me, Kill Me
Lv 52Elyos
Classic 2.7
Requirements
- Complete first
- Goal of the Dragonbound
- Repeats
- 255 times
- Sharing
- Cannot be shared
Rewards
- Experience
- 3,710,600
- Kinah
- 48,000
| Item | Count |
|---|---|
| 1 |
Retail 4.9Open entry
[Group] Heal Me Kill Me
Lv 52Elyos
Retail 4.9
Requirements
- Complete first
- Goal of the Dragonbound
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider
- Repeats
- 255 times
Rewards
- Experience
- 4,397,266
- Kinah
- 24,000
| Item | Count |
|---|---|
| 1 |