Luck and Persistence in Classic 2.7 and Retail 4.9
Luck and Persistence changes from AION Classic 2.7 to Retail 4.9: Level 50 to 45.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 4.9 |
|---|---|---|
| Level | 50 | 45 |
Classic 2.7Open entry
Luck and Persistence
Lv 50Asmodian
Classic 2.7
Objectives
Bring
| Item | Count |
|---|---|
| 20 |
Requirements
- Complete first
- Proving Proficiency
- Sharing
- Cannot be shared
Rewards
- Experience
- 2,596,000
Choose one
| Item | Count |
|---|---|
| 1 | |
| 1 | |
| 1 | |
| 1 |
Quest drops
| NPC | Item |
|---|---|
| Light of Luck |
Retail 4.9Open entry
Luck and Persistence
Lv 45Asmodian
Retail 4.9
Objectives
Bring
| Item | Count |
|---|---|
| 10 |
Requirements
- Complete first, one of
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider
Rewards
- Experience
- 5,390,338
Choose one
| Item | Count |
|---|---|
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| Fenris' Magic Jerkin | 1 |
Quest drops
| NPC | Item |
|---|---|
| Light of Luck |