Medicinal Roots in Classic 2.7 and Retail 4.9
Medicinal Roots changes from AION Classic 2.7 to Retail 4.9: Name Medicinal Roots to [Gather] Medicinal Roots.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 4.9 |
|---|---|---|
| Name | Medicinal Roots | [Gather] Medicinal Roots |
Classic 2.7Open entry
Medicinal Roots
Lv 20Elyos
Classic 2.7
Objectives
Bring
| Item | Count |
|---|---|
| 15 |
Rewards
- Experience
- 107,600
- Kinah
- 14,720
Retail 4.9Open entry
[Gather] Medicinal Roots
Lv 20Elyos
Retail 4.9
Objectives
Bring
| Item | Count |
|---|---|
| 10 |
Requirements
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider
Rewards
- Experience
- 80,700
- Kinah
- 7,360
| Item | Count |
|---|---|
| 1 |