Medicinal Tails in Classic 2.7 and Retail 4.9
Medicinal Tails is unchanged between AION Classic 2.7 and Retail 4.9.
First era
Second era
Classic 2.7Open entry
Medicinal Tails
Lv 32Elyos
Classic 2.7
Objectives
Bring
| Item | Count |
|---|---|
| 7 | |
| 9 |
Rewards
- Experience
- 242,734
| Item | Count |
|---|---|
| 1 |
Quest drops
| NPC | Item | Chance |
|---|---|---|
| Stonescale Monitor | 80.00%Share of this group’s roll that yields the item. | |
| Mottled Monitor | 80.00%Share of this group’s roll that yields the item. |
Retail 4.9Open entry
Medicinal Tails
Lv 32Elyos
Retail 4.9
Objectives
Bring
| Item | Count |
|---|---|
| 4 | |
| 6 |
Requirements
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider
Rewards
- Experience
- 484,471
| Item | Count |
|---|---|
| 3 |
Quest drops
| NPC | Item | Chance |
|---|---|---|
| Stonescale Monitor | 80.00%Share of this group’s roll that yields the item. | |
| Mottled Monitor | 80.00%Share of this group’s roll that yields the item. |