Thinking Ahead in Classic 2.7 and Retail 4.9
Thinking Ahead changes from AION Classic 2.7 to Retail 4.9: Level 1 to 3.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 4.9 |
|---|---|---|
| Level | 1 | 3 |
Classic 2.7Open entry
Thinking Ahead
Lv 1Asmodian
Classic 2.7
Objectives
Bring
| Item | Count |
|---|---|
| 4 |
Requirements
- Sharing
- Cannot be shared
- Abandoning
- Cannot be abandoned
Rewards
- Experience
- 2,250
- Kinah
- 1,100
Choose one
| Item | Count |
|---|---|
| 1 | |
| 1 | |
| 1 |
Quest drops
| NPC | Item |
|---|---|
| Sprigg Grain Sack |
Retail 4.9Open entry
Thinking Ahead
Lv 3Asmodian
Retail 4.9
Objectives
Bring
| Item | Count |
|---|---|
| 3 |
Requirements
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider
Rewards
- Experience
- 2,475
Choose one
| Item | Count |
|---|---|
| 1 | |
| 1 | |
| 1 |
Quest drops
| NPC | Item |
|---|---|
| Sprigg Grain Sack |