Cure Mind I in Classic 2.7 and Retail 4.9
Cure Mind I changes from AION Classic 2.7 to Retail 4.9: Name Cure Mind I to Staggering Trap, Level 1 to 2.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 4.9 |
|---|---|---|
| Name | Cure Mind I | Staggering Trap |
| Level | 1 | 2 |
Classic 2.7Open entry
Cure Mind I
Lv 1ActiveMagical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Cleric | Both factions | 19 | 1 |
Taught by
| Item | Skill level |
|---|---|
Retail 4.9Open entry
Staggering Trap
Lv 2ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Elyos | 59 | 1 |