[Group] Materials for All Magic Wards in Classic 2.7 and Retail 5.8
[Group] Materials for All Magic Wards changes from AION Classic 2.7 to Retail 5.8: Name [Group] Materials for All Magic Wards to [Instance/Group] The End Of The Ice Age, Level 44 to 45.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 5.8 |
|---|---|---|
| Name | [Group] Materials for All Magic Wards | [Instance/Group] The End Of The Ice Age |
| Level | 44 | 45 |
Classic 2.7Open entry
[Group] Materials for All Magic Wards
Lv 44Asmodian
Classic 2.7
Objectives
Bring
| Item | Count |
|---|---|
| 6 | |
| 6 | |
| 60 |
Requirements
- Complete first
- [Group] Making a Small Flame Ward, [Group] Making a Huge Flame Ward and [Group] Making a Blue Flame Ward
- Repeats
- 255 times
- Sharing
- Cannot be shared
Rewards
Reward
- Experience
- 2,908,800
Choose one by class
| Class | Items |
|---|---|
| Gladiator | |
| Templar | |
| Ranger | |
| Assassin | |
| Sorcerer | |
| Spiritmaster | |
| Cleric | |
| Chanter |
Retail 5.8Open entry
[Instance/Group] The End Of The Ice Age
Lv 45Asmodian
Retail 5.8
Objectives
Bring
| Item | Count |
|---|---|
| 3 | |
| 3 | |
| 30 |
Requirements
- Complete first
- [Instance/Group] Kindling The Flames, [Instance/Group] Stoking The Flames and [Instance/Group] Fanning The Flames
- Repeats
- 255 times
- Sharing
- Cannot be shared
Rewards
Reward
- Experience
- 2,719,217
Choose one by class
| Class | Items |
|---|---|
| Gladiator | |
| Templar | |
| Ranger | |
| Assassin | |
| Sorcerer | |
| Spiritmaster | |
| Cleric | |
| Chanter | |
| Other classes |