All-Seeing Eye I in Classic 2.7 and Retail 5.8
All-Seeing Eye I changes from AION Classic 2.7 to Retail 5.8: Name All-Seeing Eye I to Spike Trap, Level 2 to 5.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 5.8 |
|---|---|---|
| Name | All-Seeing Eye I | Spike Trap |
| Level | 2 | 5 |
Classic 2.7Open entry
All-Seeing Eye I
Lv 2ActiveMagical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| RangerAssassin | Both factions | 40 | 1 |
Taught by
| Item | Skill level |
|---|---|
Retail 5.8Open entry
Spike Trap
Lv 5ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Elyos | 33 | 1 |