Spirit Threat I in Classic 2.7 and Retail 5.8
Spirit Threat I changes from AION Classic 2.7 to Retail 5.8: Name Spirit Threat I to Incandescent Blow, Level 1 to 5.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 5.8 |
|---|---|---|
| Name | Spirit Threat I | Incandescent Blow |
| Level | 1 | 5 |
Classic 2.7Open entry
Spirit Threat I
Lv 1ActiveMagical
Commands the spirit to use its attack skill. Each spirit has a skill that provokes the target.
Water Spirit: Increases Enmity (weak)
Wind Spirit: Increases Enmity (weak)
Earth Spirit: Increases Enmity (medium)
Fire Spirit: Increases Enmity (strong)
Magma Spirit: Increases Enmity (strong)
Tempest Spirit: Increases Enmity (strong)
Spirit King: Increases Enmity (strong)
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 13–21 | 1–9 |
Taught by
| Item | Skill level |
|---|---|
Retail 5.8Open entry
Incandescent Blow
Lv 5ActivePhysical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Chanter | Both factions | 39 | 1 |
Effect
- Physical defence
- -69