[Group] Essential Material in Classic 2.7 and Retail 7.8
[Group] Essential Material changes from AION Classic 2.7 to Retail 7.8: Level 50 to Outside level range.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 7.8 |
|---|---|---|
| Level | 50 | Outside level range |
Classic 2.7Open entry
[Group] Essential Material
Lv 50Asmodian
Classic 2.7
Objectives
Bring
| Item | Count |
|---|---|
| 20 | |
| 1 |
Requirements
- Complete first
- A Future Threat
- Sharing
- Cannot be shared
Rewards
- Experience
- 3,586,700
| Item | Count |
|---|---|
| 1 |
Retail 7.8Open entry
[Group] Essential Material
Outside level rangeAsmodian
Retail 7.8
Objectives
Bring
| Item | Count |
|---|---|
| 20 | |
| 1 |
Requirements
- Complete first
- [Instance] A Future Threat
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider, Painter
Rewards
- Experience
- 5,390,338
| Item | Count |
|---|---|
| 1 |