Evasion Rate Increase I in Classic 2.7 and Retail 7.8
Evasion Rate Increase I changes from AION Classic 2.7 to Retail 7.8: Name Evasion Rate Increase I to Aether Revolver.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 7.8 |
|---|---|---|
| Name | Evasion Rate Increase I | Aether Revolver |
Classic 2.7Open entry
Evasion Rate Increase I
Lv 1PassivePhysical
Increases the evasion rate.
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Scout | Both factions | 9 | 1 |
Taught by
| Item | Skill level |
|---|---|
Effect
- Evasion
- +20
Retail 7.8Open entry
Aether Revolver
Lv 1PassivePhysical
Retail 7.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Engineer | Both factions | 1 | 1 |
Effect
- Weapon
- Gun 1h
- Attack
- +20%