Festering Wound I in Classic 2.7 and Retail 7.8
Festering Wound I changes from AION Classic 2.7 to Retail 7.8: Name Festering Wound I to Collision Trap.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 7.8 |
|---|---|---|
| Name | Festering Wound I | Collision Trap |
Classic 2.7Open entry
Festering Wound I
Lv 1ActiveMagical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Cleric | Both factions | 28 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 |
Effect
- Healing boost
- -50%
Retail 7.8Open entry
Collision Trap
Lv 1ActiveMagical
Retail 7.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Asmodian | 55 | 1 |