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Deep Sea Orb in Classic 5.0 and Retail 5.8

Deep Sea Orb changes from AION Classic 5.0 to Retail 5.8: Name Deep Sea Orb to Makia's Orb, Quality Common to Eternal, Level 1 to 60, Kinah 5 to 3,665,400, Class requirements Lv 1 to Lv 60, Max damage 0 to 325, Min damage 0 to 265, Magic accuracy 375 in Retail 5.8 only, Magic boost 890 in Retail 5.8 only.

First era
Second era

Different facts

FactClassic 5.0Retail 5.8
NameDeep Sea OrbMakia's Orb
QualityCommonEternal
Level160
Kinah53,665,400
Class requirementsLv 1Lv 60
Max damage0325
Min damage0265
Magic accuracy375
Magic boost890
Classic 5.0Open entry

Deep Sea Orb

Lv 1FashionCommon
Price
5 kinah
Damage
0–0
Maximum strikes
1
Attack range
2.5 m
Attack speed
2.2 s

The Deep Sea Orb.

You can use it to change the appearance of another item.

Classic 5.0
Retail 5.8Open entry

Makia's Orb

Lv 60OrbEternal
Price
3,665,400 kinah
Manastone slots
5
Damage
265–325
Maximum strikes
1
Attack range
2.5 m
Attack speed
2.2 s
Magic accuracy
375
Magic boost
890
HP
299
MP
959
Crit spell
22
Magic boost
74
Casting speed
18%
PvP attackInflicts 9% additional damage on a player of the opposing group.
9%
Silence resistance penetration
15
HP
61
Magic accuracy
5
Magic boost
21
PvP attackInflicts 0.8% additional damage on a player of the opposing group.
0.8%
MP
30
Magic accuracy
4
Magic boost
10
PvP attackInflicts 1.2% additional damage on a player of the opposing group.
1.2%
Trade-inCrucible Insignia36,457 kinah
Trade-inCourage Insignia4,723 kinah
Retail 5.8