Deep Sea Orb in Classic 5.0 and Retail 5.8
Deep Sea Orb changes from AION Classic 5.0 to Retail 5.8: Name Deep Sea Orb to Makia's Orb, Quality Common to Eternal, Level 1 to 60, Kinah 5 to 3,665,400, Class requirements Lv 1 to Lv 60, Max damage 0 to 325, Min damage 0 to 265, Magic accuracy 375 in Retail 5.8 only, Magic boost 890 in Retail 5.8 only.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Deep Sea Orb | Makia's Orb |
| Quality | Common | Eternal |
| Level | 1 | 60 |
| Kinah | 5 | 3,665,400 |
| Class requirements | Lv 1 | Lv 60 |
| Max damage | 0 | 325 |
| Min damage | 0 | 265 |
| Magic accuracy | 375 | |
| Magic boost | 890 |
Classic 5.0Open entry
Deep Sea Orb
Lv 1FashionCommon
- Price
- 5 kinah
- Damage
- 0–0
- Maximum strikes
- 1
- Attack range
- 2.5 m
- Attack speed
- 2.2 s
The Deep Sea Orb.
You can use it to change the appearance of another item.
Classic 5.0
Retail 5.8Open entry
Makia's Orb
Lv 60OrbEternal
- Price
- 3,665,400 kinah
- Manastone slots
- 5
- Damage
- 265–325
- Maximum strikes
- 1
- Attack range
- 2.5 m
- Attack speed
- 2.2 s
- Magic accuracy
- 375
- Magic boost
- 890
- HP
- 299
- MP
- 959
- Crit spell
- 22
- Magic boost
- 74
- Casting speed
- 18%
- PvP attackInflicts 9% additional damage on a player of the opposing group.
- 9%
- Silence resistance penetration
- 15
- HP
- 61
- Magic accuracy
- 5
- Magic boost
- 21
- PvP attackInflicts 0.8% additional damage on a player of the opposing group.
- 0.8%
- MP
- 30
- Magic accuracy
- 4
- Magic boost
- 10
- PvP attackInflicts 1.2% additional damage on a player of the opposing group.
- 1.2%
Trade-in
Crucible Insignia36,457 kinah
Trade-inCourage Insignia4,723 kinah
Retail 5.8