Absorb Vitality I in Classic 5.0 and Retail 5.8
Absorb Vitality I changes from AION Classic 5.0 to Retail 5.8: Name Absorb Vitality I to Word of Protection.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Absorb Vitality I | Word of Protection |
Classic 5.0Open entry
Absorb Vitality I
Lv 1ActiveMagical
- Cooldown
- 12 s
- Range
- 25 m
- Cost
- 109 MP
Deals fire damage to a target within 25m and absorbs 70% of the damage as HP and MP. Deals additional magic damage if the target is a player.
Stigma Skill
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 1 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 | |
| 1 |
Retail 5.8Open entry
Word of Protection
Lv 1ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Chanter | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
| Word of Protection | 1 |
| Word of Protection (Inert) | 1 |
Effect
- Evasion
- +100
- Parry
- +100
- Block
- +100
- Stun resistance
- +500
- Water resistance
- +100
- Wind resistance
- +100
- Fire resistance
- +100
- Earth resistance
- +100