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Absorb Vitality VI in Classic 5.0 and Retail 5.8

Absorb Vitality VI changes from AION Classic 5.0 to Retail 5.8: Name Absorb Vitality VI to Splash Swing.

First era
Second era

Different facts

FactClassic 5.0Retail 5.8
NameAbsorb Vitality VISplash Swing
Classic 5.0Open entry

Absorb Vitality VI

Lv 1ActiveMagical
Cooldown
12 s
Range
25 m
Cost
250 MP

Deals fire damage to a target within 25m and absorbs 70% of the damage as HP and MP. Deals additional magic damage if the target is a player.

Stigma Skill

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions11

Taught by

ItemSkill level
Absorb Vitality VI/IXSpiritmaster (Stigma)1
Absorb Vitality VI/IXSpiritmaster (Stigma)1
Retail 5.8Open entry

Splash Swing

Lv 1ActivePhysical
Retail 5.8

Learned by

ClassFactionCharacter levelSkill level
ChanterBoth factions201

Taught by

ItemSkill level
Splash SwingStigma1
Splash Swing (Inert)Stigma1