Advancing Strike I in Classic 5.0 and Retail 5.8
Advancing Strike I changes from AION Classic 5.0 to Retail 5.8: Name Advancing Strike I to Divine Justice, Level 1 to 6.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Advancing Strike I | Divine Justice |
| Level | 1 | 6 |
Classic 5.0Open entry
Advancing Strike I
Lv 1ActivePhysical
- Cooldown
- 40 s
- Range
- 20 m
Charges at a target within 20m, inflicting – physical damage and stunning them for 1.5 sec.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Brawler | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 |
Retail 5.8Open entry
Divine Justice
Lv 6ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Templar | Both factions | 65 | 1 |