Ascension Kick II in Classic 5.0 and Retail 5.8
Ascension Kick II changes from AION Classic 5.0 to Retail 5.8: Name Ascension Kick II to Taunt.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Ascension Kick II | Taunt |
Classic 5.0Open entry
Ascension Kick II
ActivePhysical
- Cooldown
- 90 s
- Range
- 3 m
Inflicts – physical damage to the target and binds them in Aether’s Hold.
Reduces the physical defence of targets with immunity to Aether’s Hold by 500 for 40 sec.
Chain Skill Level 2
Divine Master Strike – Ascension Kick
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Brawler | Both factions | 50–58 | 1–9 |
| Brawler | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|
Retail 5.8Open entry
Taunt
Lv 3ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| GladiatorTemplar | Both factions | 20 | 1 |