Doom Lure I in Classic 5.0 and Retail 5.8
Doom Lure I changes from AION Classic 5.0 to Retail 5.8: Name Doom Lure I to Bludgeon, Level 1 to 2.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Doom Lure I | Bludgeon |
| Level | 1 | 2 |
Classic 5.0Open entry
Doom Lure I
Lv 1ActivePhysical
- Cooldown
- 30 s
- Range
- 15 m
- Cost
- 76 MP
Grabs an enemy within 15m of you, pulling them to you, increasing their enmity towards you, and decreasing their movement speed for 10s.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Templar | Both factions | 1 | 1 |
Taught by
| Item | Skill level |
|---|---|
Retail 5.8Open entry
Bludgeon
Lv 2ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Aethertech | Both factions | 15 | 1 |