Skip to content

Cure Mind I in Classic 5.0 and Retail 5.8

Cure Mind I changes from AION Classic 5.0 to Retail 5.8: Name Cure Mind I to Staggering Trap, Level 1 to 2.

First era
Second era

Different facts

FactClassic 5.0Retail 5.8
NameCure Mind IStaggering Trap
Level12
Classic 5.0Open entry

Cure Mind I

Lv 1ActiveMagical
Cooldown
0.5 s
Range
23 m
Cost
67 MP

Removes abnormal mental conditions of a target within 23m.

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
ClericLearned automaticallyBoth factions131

Taught by

ItemSkill level
Cure Mind ICleric (Skill Book)
[Event] Cure Mind ICleric (Skill Book)
Retail 5.8Open entry

Staggering Trap

Lv 2ActiveMagical
Retail 5.8