Electric Resonance IV in Classic 5.0 and Retail 5.8
Electric Resonance IV changes from AION Classic 5.0 to Retail 5.8: Name Electric Resonance IV to Protective Shell.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Electric Resonance IV | Protective Shell |
Classic 5.0Open entry
Electric Resonance IV
ActivePhysical
- Cooldown
- 12 s
- Range
- 1 m
After successfully parrying or resisting magic, inflicts – physical damage to the target. Deals additional damage when the target is an NPC.
Consumes 10 Ion Flux.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Revenant | Both factions | 47–55 | 1–9 |
| Revenant | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|
Retail 5.8Open entry
Protective Shell
Lv 2ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Aethertech | Both factions | 58 | 1 |
Effect
- Snare resistance
- +250
- Root resistance
- +250
- Magic resist
- +243
- Stun resistance
- +450
- Stumble resistance
- +450
- Stagger resistance
- +450
- Spin resistance
- +450
- Openareial resistance
- +450
- PvP defence
- +450