Final Strike II in Classic 5.0 and Retail 5.8
Final Strike II changes from AION Classic 5.0 to Retail 5.8: Name Final Strike II to Divine Strike.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Final Strike II | Divine Strike |
Classic 5.0Open entry
Final Strike II
ActivePhysical
- Cooldown
- 60 s
- Range
- 1 m
- Cost
- 149 MP
Inflicts – physical damage to the target.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Gladiator | Both factions | 62–75 | 1–14 |
Retail 5.8Open entry
Divine Strike
Lv 1ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Assassin | Both factions | 10 | 1 |