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Heavy Projectile I in Classic 5.0 and Retail 5.8

Heavy Projectile I changes from AION Classic 5.0 to Retail 5.8: Name Heavy Projectile I to Soothing Finale.

First era
Second era

Different facts

FactClassic 5.0Retail 5.8
NameHeavy Projectile ISoothing Finale
Classic 5.0Open entry

Heavy Projectile I

ActivePhysical
Cooldown
1 s
Cost
218 MP

Deals fire damage to a target within 0m and causes an additional 227 damage if the target is a player.

Chain Skill Level 3

Chain Fire – Heavy Projectile

Higher total enchantment levels also increase magic damage. (Fabled or higher equipment only, from level 50)

Current magic damage: +

Classic 5.0
Retail 5.8Open entry

Soothing Finale

Lv 4ActiveMagical
Retail 5.8

Learned by

ClassFactionCharacter levelSkill level
SongweaverBoth factions631