Hindering for Defence in Classic 5.0 and Retail 5.8
Hindering for Defence changes from AION Classic 5.0 to Retail 5.8: Name Hindering for Defence to Hindering for Defense.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Hindering for Defence | Hindering for Defense |
Classic 5.0Open entry
Hindering for Defence
ActiveMagical
- Cast time
- 2.5 s
- Range
- 20 m
Decreases the target's movement speed and boosts your defence.
Classic 5.0
Retail 5.8Open entry
Hindering for Defense
Lv 1ActiveMagical
Retail 5.8
Effect
- Speed
- -50%
- Flight speed
- -50%