Impulse VII in Classic 5.0 and Retail 5.8
Impulse VII changes from AION Classic 5.0 to Retail 5.8: Name Impulse VII to Summon Wind Spirit.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Impulse VII | Summon Wind Spirit |
Classic 5.0Open entry
Impulse VII
ActivePhysical
- Cooldown
- 11 s
- Range
- 1 m
Deals – physical damage to the target. Deals additional damage when the target is an NPC.
Charges 10 Ion Flux.
Chain Skill Level 2
Plasma Cut – Impulse
After using you can use another individual skill.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Revenant | Both factions | 62–75 | 1–14 |
Retail 5.8Open entry
Summon Wind Spirit
Lv 6ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Asmodian | 38 | 1 |