Judgement Day II in Classic 5.0 and Retail 5.8
Judgement Day II changes from AION Classic 5.0 to Retail 5.8: Name Judgement Day II to Bright Strike.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Judgement Day II | Bright Strike |
Classic 5.0Open entry
Judgement Day II
ActivePhysical
- Cast time
- 1.5 s
- Cooldown
- 60 s
- Range
- 40 m
Deals up to fire damage to up to 10 enemies within 40m and inflicts the state.
Hitting an enemy with immunity counts as an Overcharged Shot and charges 1 pip of Overcharge Energy.
Higher total enchantment levels also increase magic damage. (Fabled or higher equipment only, from level 50)
Current magic damage: +
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Phoenix | Both factions | 65–75 | 1–11 |
Taught by
| Item | Skill level |
|---|---|
Retail 5.8Open entry
Bright Strike
Lv 5ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Songweaver | Both factions | 44 | 1 |