Skip to content

Overcharge III in Classic 5.0 and Retail 5.8

Overcharge III changes from AION Classic 5.0 to Retail 5.8: Name Overcharge III to Kinetic Battery.

First era
Second era

Different facts

FactClassic 5.0Retail 5.8
NameOvercharge IIIKinetic Battery
Classic 5.0Open entry

Overcharge III

ActiveMagical
Cooldown
30 s
Range
1 m

Inflicts wind damage to an enemy with Aether’s Hold within 9m and up to 8 enemies within 7m of them, and causes them to fall to the ground. Targets not affected by Aether’s Hold are hit with magical damage.

Consumes 10 Ion Flux.

Level
Learned at several levels
Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
RevenantLearned automaticallyBoth factions49–571–9
RevenantLearned automaticallyBoth factions71–7510–14

Taught by

ItemSkill level
Overcharge IIIRevenant (Skill Book)
[Event] Overcharge IIIRevenant (Skill Book)
Retail 5.8Open entry

Kinetic Battery

Lv 7ToggleMagical
Retail 5.8

Learned by

ClassFactionCharacter levelSkill level
AethertechBoth factions461

Effect

Stun resistance
+160
Stumble resistance
+160
Stagger resistance
+160
Spin resistance
+160
Openareial resistance
+160
Parry
+204