[Reboot] Soul Slash I in Classic 5.0 and Retail 5.8
[Reboot] Soul Slash I changes from AION Classic 5.0 to Retail 5.8: Name [Reboot] Soul Slash I to Flash of Recovery.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | [Reboot] Soul Slash I | Flash of Recovery |
Classic 5.0Open entry
[Reboot] Soul Slash I
ActivePhysical
- Cooldown
- 1 s
- Range
- 1 m
- Cost
- 115 MP
Inflicts – physical damage on the target. Reduces the target’s All Elemental Defences by 100 for 30s.
Chain Skill Level 2
Swift Edge – Soul Slash
Higher total enchantment levels also increase physical damage. (Fabled or higher equipment only, from level 50)
Current physical damage: +
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Assassin | Both factions | 10 | 1 |
| Assassin | Both factions | 57–64 | 2–9 |
| Assassin | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|
Retail 5.8Open entry
Flash of Recovery
Lv 5ActiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Cleric | Both factions | 44 | 1 |