Revive Health I in Classic 5.0 and Retail 5.8
Revive Health I changes from AION Classic 5.0 to Retail 5.8: Name Revive Health I to MP Recovery.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Revive Health I | MP Recovery |
Classic 5.0Open entry
Revive Health I
ActiveMagical
- Cooldown
- 60 s
- Range
- 1 m
- Cost
- 11 MP
For 2m, each time you do your HP is recovered.
Classic 5.0
Retail 5.8Open entry
MP Recovery
Lv 6ActivePhysical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| GladiatorTemplarAssassinRangerSorcererSpiritmasterChanterClericGunslingerSongweaverAethertech | Both factions | 35 | 1 |