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Revive Health I in Classic 5.0 and Retail 5.8

Revive Health I changes from AION Classic 5.0 to Retail 5.8: Name Revive Health I to MP Recovery.

First era
Second era

Different facts

FactClassic 5.0Retail 5.8
NameRevive Health IMP Recovery
Classic 5.0Open entry

Revive Health I

ActiveMagical
Cooldown
60 s
Range
1 m
Cost
11 MP

For 2m, each time you do your HP is recovered.

Classic 5.0
Retail 5.8Open entry

MP Recovery

Lv 6ActivePhysical
Retail 5.8

Learned by

ClassFactionCharacter levelSkill level
GladiatorTemplarAssassinRangerSorcererSpiritmasterChanterClericGunslingerSongweaverAethertechBoth factions351