Shield Counter I in Classic 5.0 and Retail 5.8
Shield Counter I changes from AION Classic 5.0 to Retail 5.8: Name Shield Counter I to Raise Elemental Defense I.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Shield Counter I | Raise Elemental Defense I |
Classic 5.0Open entry
Shield Counter I
ActivePhysical
- Cooldown
- 15 s
- Range
- 1 m
- Cost
- 38 MP
When block is successful, inflicts – physical damage to the target by bashing them with the shield, and stunning them for 2s. Increases your enemy’s Enmity towards you and deals 57 additional physical damage if the target is a Balaur.
Shield required.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| GladiatorTemplar | Both factions | 1 | 1 |
| GladiatorTemplar | Both factions | 6 | 2 |
Taught by
| Item | Skill level |
|---|---|
Retail 5.8Open entry
Raise Elemental Defense I
Lv 1PassiveMagical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| SongweaverSorcererSpiritmaster | Both factions | 19 | 1 |
Effect
- Water resistance
- +100
- Wind resistance
- +100
- Fire resistance
- +100
- Earth resistance
- +100