Snare I in Classic 5.0 and Retail 5.8
Snare I changes from AION Classic 5.0 to Retail 5.8: Name Snare I to MP Recovery.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Snare I | MP Recovery |
Classic 5.0Open entry
Snare I
ActiveMagical
- Cooldown
- 30 s
- Range
- 15 m
- Cost
- 63 MP
Instantly inflicts magical earth damage on the target, and then deals 106 damage every 3s for 27s to immobilize it.
Classic 5.0
Retail 5.8Open entry
MP Recovery
Lv 8ActivePhysical
Retail 5.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| GladiatorTemplarAssassinRangerSorcererSpiritmasterChanterClericGunslingerSongweaverAethertech | Both factions | 45 | 1 |