Spinning Kick III in Classic 5.0 and Retail 5.8
Spinning Kick III changes from AION Classic 5.0 to Retail 5.8: Name Spinning Kick III to Nerve Pulse.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 5.8 |
|---|---|---|
| Name | Spinning Kick III | Nerve Pulse |
Classic 5.0Open entry
Spinning Kick III
ActivePhysical
- Cooldown
- 9 s
- Range
- 2 m
Deals – physical damage to 4 targets in front of you and stuns them for 1.5 sec. Deals additional damage when the target is an NPC.
Chain Skill Level 4
Left Kick – Spinning Kick
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Brawler | Both factions | 26–34 | 1–9 |
| Brawler | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|
Retail 5.8Open entry
Nerve Pulse
Lv 3ActiveMagical
Retail 5.8